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<channel>
	<title>pixelbreaker &#187; Mac</title>
	<atom:link href="http://blog.pixelbreaker.com/category/mac/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.pixelbreaker.com</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Mon, 21 Dec 2009 12:58:33 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>PolarClock3 for Snow Leopard</title>
		<link>http://blog.pixelbreaker.com/mac/polarclock3-for-snow-leopard</link>
		<comments>http://blog.pixelbreaker.com/mac/polarclock3-for-snow-leopard#comments</comments>
		<pubDate>Mon, 21 Dec 2009 12:58:33 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[Mac]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Screensaver]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/?p=129</guid>
		<description><![CDATA[I&#8217;ve had some time this morning to wrap the screensaver up in something other than screentime, and it all works perfectly for me. My first delve into Cocoa. Thanks Si Heys for the code I needed for this. Please have a go and let me know if it works ok on Snow Leopard, and also [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had some time this morning to wrap the screensaver up in something other than screentime, and it all works perfectly for me. My first delve into Cocoa. Thanks <a href="http://www.simonheys.com" target="_blank">Si Heys </a>for the code I needed for this.</p>
<p>Please have a go and let me know if it works ok on Snow Leopard, and also older OSes, if there&#8217;s problems, comment here, and I&#8217;ll try and rectify any issues.</p>
<p>You can <a href="http://blog.pixelbreaker.com/downloads/polarclock/PolarClock3_osx_snow_leopard.zip">download it here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/mac/polarclock3-for-snow-leopard/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>AS3.0 MouseWheel on Mac OS X</title>
		<link>http://blog.pixelbreaker.com/flash/as30-mousewheel-on-mac-os-x</link>
		<comments>http://blog.pixelbreaker.com/flash/as30-mousewheel-on-mac-os-x#comments</comments>
		<pubDate>Wed, 06 Feb 2008 23:34:56 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/flash/as30-mousewheel-on-mac-os-x/</guid>
		<description><![CDATA[I&#8217;ve finally found the time to port my SWFObject add-on SWFMacMouseWheel (catchy I know) to ActionScript 3.0 and SWFObject 2.0 There&#8217;s now two examples in the zip, one for use with SWFObject 1.5, and a totally re-written version for use with SWFObject 2.0 (formerly SWFFix) All you have to do in your main application class [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finally found the time to port my SWFObject add-on SWFMacMouseWheel (catchy I know) to ActionScript 3.0 and SWFObject 2.0</p>
<p>There&#8217;s now two examples in the zip, one for use with <a href="http://blog.deconcept.com/swfobject/">SWFObject 1.5</a>, and a totally re-written version for use with <a href="http://code.google.com/p/swfobject/">SWFObject 2.0</a> (formerly SWFFix)</p>
<p>All you have to do in your main application class (or document class) is<br />
[as]<br />
import com.pixelbreaker.ui.osx.MacMouseWheel;</p>
<p>MacMouseWheel.setup( stage );<br />
[/as]</p>
<p>You can then add listeners to TextFields, Sprites etc etc as you normally would any other MouseEvent.</p>
<p>Example JavaScript to be used with the dynamic embed method<br />
[js]<br />
var vars = {};<br />
var params = { scale:&#8217;noScale&#8217;, salign:&#8217;lt&#8217;, menu:&#8217;false&#8217; };<br />
var attributes = { id:&#8217;testObject&#8217;, name:&#8217;testObject&#8217; }; // give an id to the flash object</p>
<p>swfobject.embedSWF(&#8220;test_as3.swf&#8221;, &#8220;flashContent&#8221;, &#8220;100%&#8221;, &#8220;100%&#8221;, &#8220;9.0.0&#8243;, &#8220;js/expressInstall.swf&#8221;, vars, params, attributes );<br />
swfmacmousewheel.registerObject(attributes.id);<br />
[/js]</p>
<p>I have updated the SWFObject 2.0 version to be more compact, and it also falls inline with the code style of SWFObject2.0. see <em>swfmacmousewheel_src.js</em> for the uncompressed version, deploy <em>swfmacmousewheel2.js</em> on your site.</p>
<p>Download <a href="http://blog.pixelbreaker.com/downloads/swfmacmousewheel_as3.zip">source and demo here</a> or view the <a href="http://blog.pixelbreaker.com/downloads/swfmacmousewheelas3demo/index_as3.html">demo online</a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/flash/as30-mousewheel-on-mac-os-x/feed</wfw:commentRss>
		<slash:comments>86</slash:comments>
		</item>
		<item>
		<title>PolarClock on OS X Leopard</title>
		<link>http://blog.pixelbreaker.com/flash/polarclock-on-os-x-leopard</link>
		<comments>http://blog.pixelbreaker.com/flash/polarclock-on-os-x-leopard#comments</comments>
		<pubDate>Wed, 31 Oct 2007 15:13:24 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Screensaver]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/flash/polarclock-on-os-x-leopard/</guid>
		<description><![CDATA[I&#8217;ve found a bug in screentime, the software used to pack up PolarClock as a screensaver. When run on Leopard, after the screensaver exits back to the desktop, the Function keys and any shortcuts to the Dashboard or exposé don&#8217;t work. I have contacted screentime about this issue, and will post a fix a.s.a.p]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve found a bug in screentime, the software used to pack up PolarClock as a screensaver. When run on Leopard, after the screensaver exits back to the desktop, the Function keys and any shortcuts to the Dashboard or exposé don&#8217;t work. I have contacted screentime about this issue, and will post a fix a.s.a.p</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/flash/polarclock-on-os-x-leopard/feed</wfw:commentRss>
		<slash:comments>53</slash:comments>
		</item>
		<item>
		<title>PolarClock Dashboard Widget</title>
		<link>http://blog.pixelbreaker.com/flash/polarclock-dashboard-widget</link>
		<comments>http://blog.pixelbreaker.com/flash/polarclock-dashboard-widget#comments</comments>
		<pubDate>Thu, 19 Jul 2007 18:24:23 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/flash/polarclock-dashboard-widget/</guid>
		<description><![CDATA[A lot of people had been asking for this as a widget. So i&#8217;ve put together this version for the OS X Dashboard. The options are limited to language selection only. Download: [zip] PolarClock OSX Widget 356Kb I had no idea how widgets were built until this morning, and to my pleasant surprise, they are [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blog.pixelbreaker.com/wp-content/uploads/2007/07/widget.jpg" alt="widget.jpg" /></p>
<p>A lot of people had been asking for this as a widget. So i&#8217;ve put together this version for the OS X Dashboard. The options are limited to language selection only.</p>
<p>Download:<br />
[zip] <strong><a href="/downloads/polarclock/PolarClock3_osx_wdgt.zip">PolarClock OSX Widget</a> </strong>356Kb</p>
<p><span id="more-52"></span>I had no idea how widgets were built until this morning, and to my pleasant surprise, they are basically Safari (WebKit) running on a transparent background. A good place to start is on the <a href="http://developer.apple.com/macosx/dashboard.html" target="_blank">apple site</a>.</p>
<p>The PolarClock widget is basically a blend on HTML, JavaScript and Flash, embedded using SWFObject. The one major issue was that I couldn&#8217;t get Flash movies to display in my widget. All you have to do is add an extra flag in the info.plist file named &#8220;AllowInternetPlugins&#8221; and set it to true.</p>
<p>[xml]<br />
<key>AllowInternetPlugins</key></p>
<true />
[/xml]</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/flash/polarclock-dashboard-widget/feed</wfw:commentRss>
		<slash:comments>28</slash:comments>
		</item>
		<item>
		<title>PolarClock 3.0 Release</title>
		<link>http://blog.pixelbreaker.com/flash/polarclock-30-release</link>
		<comments>http://blog.pixelbreaker.com/flash/polarclock-30-release#comments</comments>
		<pubDate>Sat, 14 Jul 2007 18:21:45 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Screensaver]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/flash/polarclock-30-release/</guid>
		<description><![CDATA[It&#8217;s all done! Re-worked from the ground up in ActionScript 3, this release should be much less CPU intensive, and has had heaps of new features added. Read all about it at it&#8217;s new permanent home. PolarClock Home]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.pixelbreaker.com/polarclock/"><img src="http://blog.pixelbreaker.com/wp-content/launch.jpg" alt="launch.jpg" id="image45" height="332" width="500" /></a></p>
<p>It&#8217;s all done!</p>
<p>Re-worked from the ground up in ActionScript 3, this release should be much less CPU intensive, and has had heaps of new features added. Read all about it at it&#8217;s new permanent home.</p>
<p><a href="http://blog.pixelbreaker.com/polarclock/" title="PolarClock's new home">PolarClock Home</a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/flash/polarclock-30-release/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Polar Clock 3.0 development</title>
		<link>http://blog.pixelbreaker.com/flash/polar-clock-30-development</link>
		<comments>http://blog.pixelbreaker.com/flash/polar-clock-30-development#comments</comments>
		<pubDate>Sat, 07 Jul 2007 21:09:45 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Screensaver]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/uncategorized/polar-clock-30-development/</guid>
		<description><![CDATA[Just an update of how the development of the next release of the clock is going. I&#8217;ve ported 90% of the engine to actionscript 3.0 now, and begun implementation of a config panel built using Flex Builder 3 (Moxie). I&#8217;ve now got the following language implemented: English, Afrikaans, Chinese, Danish, Dutch, French, Finnish, German, Greek, [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image32" alt="pc3.jpg" src="http://blog.pixelbreaker.com/wp-content/pc3.jpg" /><br />
Just an update of how the development of the next release of the clock is going.</p>
<p>I&#8217;ve ported 90% of the engine to actionscript 3.0 now, and begun implementation of a config panel built using Flex Builder 3 (Moxie). I&#8217;ve now got the following language implemented: English, Afrikaans, Chinese, Danish, Dutch, French, Finnish, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Portugese, Portugese (Brazil), Polish, Romanian, Russian, Spanish, Swedish, Slovakian, Thai, Turkish and Vietnamese.</p>
<p>I have spoken to a guy at ScreenTime (who make <a target="_blank" href="http://www.screentime.com/software/stf/">screentime for flash</a>) and they are sending me an updated version for windows in a couple of days, to match up the sizes of the config panels with the latest release for mac. Yeah, I bought screentime for mac + windows!!!</p>
<p>I&#8217;m hoping to launch version 3 of the clock on of before 21/07/07. Keep checking for updates!</p>
<p>So far there have been over 40,000 downloads of v1 and 2, it&#8217;s much much more popular than I ever expected!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/flash/polar-clock-30-development/feed</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>ProggyFonts and Eclipse on OS X</title>
		<link>http://blog.pixelbreaker.com/flash/eclipse/proggyfonts-and-eclipse-on-os-x</link>
		<comments>http://blog.pixelbreaker.com/flash/eclipse/proggyfonts-and-eclipse-on-os-x#comments</comments>
		<pubDate>Thu, 14 Jun 2007 23:01:43 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/flash/actionscript-20/proggyfonts-and-eclipse-on-os-x/</guid>
		<description><![CDATA[I&#8217;ve tried every way I could think of to get eclipse to stop anti-aliasing the editor font since I started using it over a year ago. I used to use ProggyTiny in my previous editors, as it&#8217;s a compact and easy to read font for coding. I worked out today that ProggyFonts has a version [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blog.pixelbreaker.com/upload/code.jpg" width="451" height="298"></p>
<p>I&#8217;ve tried every way I could think of to get eclipse to stop anti-aliasing the editor font since I started using it over a year ago. I used to use ProggyTiny in my previous editors, as it&#8217;s a compact and easy to read font for coding.</p>
<p>I worked out today that <a href="http://www.proggyfonts.com/index.php?menu=download" target="_blank">ProggyFonts</a> has a version of some of it&#8217;s fonts (the best ones) available in apple&#8217;s dfont format, which do not get antialiased by Eclipse. Just click on the file icon with the apple in it next to each font where available.</p>
<p>There&#8217;s a few little niggles with using these fonts, in your FDT or Eclipse settings, make sure you don&#8217;t set any syntax types to display in bold or italic, as the font doesn&#8217;t display.</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Finally, a decent editing font</title>
		<link>http://blog.pixelbreaker.com/flash/eclipse/finally-a-decent-editing-font</link>
		<comments>http://blog.pixelbreaker.com/flash/eclipse/finally-a-decent-editing-font#comments</comments>
		<pubDate>Tue, 30 Jan 2007 09:12:58 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/uncategorized/finally-a-decent-editing-font/</guid>
		<description><![CDATA[I&#8217;ve been struggling, since my switch to OS X, to find a decent bitmap small font that is very readable and aliased for OS X. Today I found ProFont, which is perfect in Eclipse if you set OS X to alias fonts &#60;=10pt. I&#8217;ve also found Anonymous, which is great if you don&#8217;t want to [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been struggling, since my switch to OS X, to find a decent bitmap small font that is very readable and aliased for OS X.</p>
<p>Today I found <a href="http://www.tobias-jung.de/seekingprofont/">ProFont</a>, which is perfect in Eclipse if you set OS X to alias fonts &lt;=10pt.</p>
<p>I&#8217;ve also found <a href="http://www.ms-studio.com/FontSales/anonymous.html">Anonymous</a>, which is great if you don&#8217;t want to turn of anti-aliasing at smaller sizes, it looks great at 11pt.</p>
<p>Anyone else know a good font for OS X coders?</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>ServiceCapture</title>
		<link>http://blog.pixelbreaker.com/flash/servicecapture</link>
		<comments>http://blog.pixelbreaker.com/flash/servicecapture#comments</comments>
		<pubDate>Tue, 21 Nov 2006 01:49:18 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[FireFox]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/flash/servicecapture/</guid>
		<description><![CDATA[This looks like a really handy tool for keeping a close (and detailed) eye on all your HTTP traffic. It deserializes SOAP, JSON, AMFPHP and other Flash Remoting traffic to a tree based format. ServiceCapture for Windows and OS X.]]></description>
			<content:encoded><![CDATA[<p>This looks like a really handy tool for keeping a close (and detailed) eye on all your HTTP traffic. It deserializes SOAP, JSON, AMFPHP and other Flash Remoting traffic to a tree based format.</p>
<p><a href="http://kevinlangdon.com/serviceCapture/" target="_blank">ServiceCapture</a> for Windows and OS X.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>SWFObject add-on: MouseWheel on Mac OS</title>
		<link>http://blog.pixelbreaker.com/flash/swfmacmousewheel</link>
		<comments>http://blog.pixelbreaker.com/flash/swfmacmousewheel#comments</comments>
		<pubDate>Wed, 08 Nov 2006 00:13:21 +0000</pubDate>
		<dc:creator>pixelbreaker</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Open Source]]></category>

		<guid isPermaLink="false">http://blog.pixelbreaker.com/2006/11/08/flash/deconcept-swfobject-mousewheel-for-mac/</guid>
		<description><![CDATA[I&#8217;ve had the mouse wheel working in flash on OS X for a while, and after seeing the SWFAddress add-on for deconcept&#8217;s SWFObject embedding system, I thought I&#8217;d add mousewheel functionality to SWFObject, rather than using my own &#8220;frankenstein&#8221; embedding system. It&#8217;s straight forward to implement. Download SWFMacMouseWheel here. Within ActionScript, you&#8217;ll barely notice any [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had the mouse wheel working in flash on OS X for a while, and after seeing the <a href="http://www.asual.com/swfaddress/" target="_blank">SWFAddress</a> add-on for <a href="http://blog.deconcept.com/swfobject/" target="_blank">deconcept&#8217;s SWFObject</a> embedding system, I thought I&#8217;d add mousewheel functionality to SWFObject, rather than using my own &#8220;frankenstein&#8221; embedding system.</p>
<p>It&#8217;s straight forward to implement. Download <a href="/downloads/swfmacmousewheel.zip"><span id="mce_editor_0_parent"></span>SWFMacMouseWheel here</a>.</p>
<p><a href="/downloads/swfmacmousewheel.zip"><span id="mce_editor_0_parent"></span></a><br />
<span id="more-9"></span><br />
Within ActionScript, you&#8217;ll barely notice any difference. Only that instead of using Mouse.addListener(), you&#8217;ll refer to my class instead.</p>
<p>Example code:</p>
<p>[as]<br />
import com.pixelbreaker.ui.MouseWheel;</p>
<p>class Example<br />
{</p>
<p>function Example(){<br />
MouseWheel.addListener( this );<br />
}</p>
<p>public function onMouseWheel( delta:Number ):Void<br />
{<br />
// do something with the delta value<br />
}<br />
}</p>
<p>[/as]</p>
<p>All the javascript is included in the zip, with an example html file.</p>
<p>You simply have to add one line of code to the javascript:</p>
<p>[js]<br />
var so = new SWFObject(&#8216;test.swf&#8217;, &#8216;website&#8217;, &#8217;100%&#8217;, &#8217;100%&#8217;, &#8217;8&#8242;, &#8216;#FFFFFF&#8217;);</p>
<p>so.useExpressInstall(&#8216;js/expressinstall.swf&#8217;);</p>
<p>so.addParam(&#8216;menu&#8217;, &#8216;false&#8217;);<br />
so.addParam(&#8216;scale&#8217;, &#8216;noscale&#8217;);<br />
so.addParam(&#8216;salign&#8217;, &#8216;lt&#8217;);</p>
<p>// CHANGE BELOW<br />
if( so.write(&#8216;flashcontent&#8217;) )<br />
{<br />
var macmousewheel = new SWFMacMouseWheel( so );<br />
}<br />
[/js]</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.pixelbreaker.com/flash/swfmacmousewheel/feed</wfw:commentRss>
		<slash:comments>72</slash:comments>
		</item>
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