AS3.0 MouseWheel on Mac OS X
I've finally found the time to port my SWFObject add-on SWFMacMouseWheel (catchy I know) to ActionScript 3.0 and SWFObject 2.0
There's now two examples in the zip, one for use with SWFObject 1.5, and a totally re-written version for use with SWFObject 2.0 (formerly SWFFix)
All you have to do in your main application class (or document class) is
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import com.pixelbreaker.ui.osx.MacMouseWheel;
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MacMouseWheel.setup( stage );
You can then add listeners to TextFields, Sprites etc etc as you normally would any other MouseEvent.
Example JavaScript to be used with the dynamic embed method
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var vars = {};
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var params = { scale:'noScale', salign:'lt', menu:'false' };
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var attributes = { id:'testObject', name:'testObject' }; // give an id to the flash object
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swfobject.embedSWF("test_as3.swf", "flashContent", "100%", "100%", "9.0.0", "js/expressInstall.swf", vars, params, attributes );
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swfmacmousewheel.registerObject(attributes.id);
I have updated the SWFObject 2.0 version to be more compact, and it also falls inline with the code style of SWFObject2.0. see swfmacmousewheel_src.js for the uncompressed version, deploy swfmacmousewheel2.js on your site.
Download source and demo here or view the demo online
131 Comments so far
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Thanks gabe! Very nicely done!
God bless you, your children, the children of your children for this wheel thing :)
Thanks! You're my new best friend! :)
Yaaaaayyyyyy!!!! Thanks so much. A real lifesaver! And nicely implemented too. I like how you've stuck to the style of SWFObject 2.0
Thanks! You've made me not look so lame!
Thanks so much for this solution to the mouseWheel on Macs. Now if I can just get the mouseWheel to work on Firefox 2 in Windows.
Just a note for those wondering how to get it to work in a Flex mxml application, use MacMouseWheel.setup(Application.application.stage). I had to put this line of code in the applicationComplete event handler rather than the initialize or creationComplete event handlers.
In my post above, I should have provided the detail that setting wmode=opaque breaks Flash’s MouseWheel in Firefox 2 on Windows. A javascript solution similar to your MacMouseWheel would probably be a work around until either Mozilla or Adobe fixes the problem.
You need to check out Chumby.com
With your mad flash skills, you'd have some fun with it.
MyridoM
This works wonders. Thanks so much!
Firefox with firebug gives a problem in the console:
swfmacmousewheel has no properties
http://blog.pixelbreaker.com/downloads/swfmacmousewheelas3demo/index_as3.html
Line 15
Any solution?
is that on windows? if so, i should clean that up, at present, if the OS is not a mac, it returns a null object as swfmacmousewheel.
very good, thank you very much! now i'm stucked in another problem... :( anybody knows how to make the mouse wheel to work in windows firefox with transparent wmode? in mac it works fine with this code, even with transparent set, but in windows.... it simply doesn't work in this mode!! thanks for the attention.
davi: I'll have a look into this...
Hi!
Many thanks for your tight js hack to compensate for adobe's painful laziness (or blatant prejudice) (or whatever other undogly reason that this isn't natively supported)
I am working on an extension of the MacMouseWheel object to also send MiddleMouse Button Events.
I have a prototype working in parallel to Gabriel's swfMacMouseWheel... here is a zip file:
http://www.gotblogua.gotjosh.net/media/MacMouseMiddleButton.zip
I learned a bit from here:
http://unixpapa.com/js/testmouse.html
Gabriel, i think this could be tighter... and i wonder if you or any of your visitors may have the fire to review the code and maybe post a better integrated version...
please feel free to contact me with comments and or questions...
NOTE: totally unsupported ALPHA version... i am looking for people to help me make this work better, not people to ask me how they can use it to solve their problems... it will probably make more problems than it solves at this point ;-)
This works wonders. Thanks so much!
Thanks a lot for the script Gabriel.
one thing:
I just installed safari 3.1 on windows, I can't believe it also has the mousewheel amputated for flash content. You might want to add a check for the few ppl using it as well.
Yep I just tried it on Safari for windows.. Doesn't work :/ (Safari Ver 3.1)
This class was so simple to implement and solves such a huge problem. Thanks very much
Gabriel, you're distributing this with svn files included starting at /ui level. Thanks for sharing your code.
I don't understand, i have safari 3.1 on windows, and i can't run the demo online ?
hey thanks for this wonderful script , very easy to implement works great
please let us know if can fix the wmode problem.
a fix for safari on windows would aslo be great :D
keep up the good work !
A big thanks for this really useful script that really works great.
For those who want it, i made a small fix for the script to work on safari for windows that you can find here (everything is explain on the readme.txt inside the rar)
http://railkill.free.fr/safari/safariFixed.rar
you can view a working sample here:
http://railkill.free.fr/monolog/
Not sure it's the best solution, but it works while waiting for Gabriel to update his script ^^.
Thx again for you script !
You code just made in onto a MOMA minro site
http://media.moma.org/subsites/2008/olafureliasson/#/intro/
Your code just made in onto a MOMA minro site
http://media.moma.org/subsites/2008/olafureliasson/#/intro/
I noticed something funny with the fullscreen mode.. on Mac Safari it works in normal mode but not in fullscreen mode and on Windows Safari it's the opposite.. it doesn't work in normal mode, but it DOES work in fullscreen mode. Pretty strange.. ;-) Note: I'm using the new JS but still the old AS 2.0 script.
This sounds good.
However I primarily had given up on Mac Scrollwheeling and was searching for a solution on another problem that could be solved by this if ported for Windows...
The thing is: to give a Flash App focus from the browser (to be able to start typing in a Flash Text Field directly after visiting the site), you need to give the Flash App focus from JavaScript myObject.focus(), and in Flash give the focus to the component needing to get focus by doing for example creationComplete="myComponent.setFocus();" (Flex).
However, in FireFox, the javascript myObject.focus() will only work if the Flash object is loaded using wmode="opaque". And that again breaks scroll wheel functionality in Windows FireFox.
Question:
- Are there any known side-effects from this script by PixelBreaker?
- Is there any Windows Port (to be build by anyone) ?
Kind regards,
nl-x
aşk şiirleri
aşk şiirleri
aşk şiirleri
Great work! I think you can simplify the API a bit though: ExternalInterface exposes the SWF's id via its objectID property. Since you're already requiring ExternalInterface, why not just have the SWF register itself? If you call swfmacmousewheel.registerObject(ExternalInterface.objectID) from your MacMouseWheel._setup method, you can completely eliminate the need for any additional javascript in your HTML.
Is this possible with AS2?
thanks, very much apreciated. just one thing... can you delete your .svn data out of the source...
I am like the 2nd that commented: "God bless you, your children, the children of your children for this wheel thing :)"
DIE HTML DIEEEE :))
Hello!
I'm trying to run the test_as3.fla directly from my Flash CS3 and the mouseWheel doesn't work.
Is it posible to do it this way or you need the hlml with the JavaScript inside to work?
Sorry for this basic question.
Thanks in advanced.
Hey Pixelbreaker,
I like the fact that the macmousewheel allows me to utilize the scrollwheel in FireFox on a PC, and Safari on a Mac.
However, I have run into a couple issues with it:
1- On Firefox on a PC, if you use the parameter
so.addParam('wmode', 'transparent');
the scrollwheel does not work. It works fine on IE on a PC though.
2- Although the macmousewheel makes the scroll wheel active on Safari for Mac, it completely disables the scroll wheel for the entire page that the Flash is embedded in. The scroll wheel works only in the Flash and nowhere else on the page.
Do you have any solutions to this?
With these issues unresolved, my best fix currently is to stop using macmousewheel so that I get the other functionality I am looking for.
I bow down... this is a very nice piece of work, thanx
great post for mac
import com.pixelbreaker.ui.osx.MacMouseWheel;
MacMouseWheel.setup( stage );
Great thank U :)
Bobby is right in (2) above - if your Flash embedding fails (e.g. the person does not have Flash installed) the Mousewheel is then broken for the alternative content!
What would be ideal is if the event handlers could only be attached on the first call of registerObject() so that mouse wheeling worked as normal for HTML if no call to the class was made.
G
Gabriel, Great work, thanks for putting it out there. My question is actually relating to your old version of the MouseWheel for AS2.
I had the AS3 version working, but due to some other elements of the site I'm working on, I am forced to use AS2. The problem occurs while loading SWFs that use MouseWheel into a container using LoadMovie... on the second load (whichever clip I choose to load second using the menu) the browser crashes once you try to scroll using the wheel.
This happens in firefox and safari (latest versions of both browsers and OSX) and no matter what order I load the clips in. Here's an example...
http://www.designbus.com/debug
I'm hoping at some point you may have solved the issue in your own usage of the AS2 version.
I can only think that it has something to do with multiple loads of the class overloading the plugin? Or maybe a pile up of listeners. I don't know. I've tried clearing the listener manually on each load, and tried looking for a way to clear the import prior to a new load, all to no avail.
Thanks for any info you, or anyone else here, may have.
Just brilliant, two lines added in my code and everything is working perfectly.
Great work, I love when it is quick and easy :)
hello !
first of all - great work (thanks !)
if i test your online demo on
firefox 3.01 (win xp) i get the following error: 'swfmacmousewheel is null'
and on ie 6.0.2 (win xp): 'swfmacmousewheel is null or no object'
(when i reload the error is gone...)
flash player version is 9
any suggestions ?
thanks and stay well,
matthias
I totally love this! Thank you for doing the work and sharing it with others.
Do you think that you could come up with a quick SWFObject2.1 version? I'd like to use createSWF and removeSWF with this.
Thanks!
Oh HEY! Nevermind it already does - turns out it was my flawed coding (/ar instead of var) doh.
Thanks again - you are blessed!
Thanks for this excellent contribution to the Flash community.
Super easy to implement!
great work, there's one things I'd like to mention, I've also run the example on IE6 (XP) and the delta values are fairly different.
IE values are often -+3 or -+6 but on Mac with you fix the values are quite nice, they're from -+1 to ...
which is good but not consistent.
regards,
Viktor
DOESN'T WORK IN SAFARI 3.0.3 (win32)
Hi, AWESOME script, I've been using for a while already. THANKS
BUT I need for a new project to work with both browser and "in Flash" scroll wheel -- so I need to toogle it ON and OFF - is that possible??
the project preview - http://www.anzuclub.com/preview/
When the javascript is loaded in the .html the browser scrollwhell don't work -- and when I remove it, i does. (also tried removing the setup call in .as but no difference)
(tested in safari 3.1.2 - mac osx 10.5.5)
THANKS
Juste a BIG THANKS DUDE
all of my website is about a big scroll (yes like html style...)
i first made it in as2 when i saw that the wheel mouse doesn't work on mac !!!!!!
then i just spent 2 days to do it in as3 when i was just a shit in as2 ...but it's work !!!!
THANKS A LOT
I love the class, but it seems to crash my browser every now and then. Anyone else have this issue? Using FF3 on mac, loading swf with class into a container swf.
Thank you very much for the work. Excellent contribution to the Flash community.
this is really slick, thanks!
I like this comment: "With these issues unresolved, my best fix currently is to stop using macmousewheel so that I get the other functionality I am looking for."
OMG, some people expect blood from us! :) "I'll be sure to try and meet your KPI this quarter bro..."
I can't get it to work. I'm using SWFObject2.1 instead of 2.0 (and SWFAddress 2.1) are there known compatibility issues? I'm a newby at this, so I probably made a mistake somewhere, but you never know...
Please ignore my previous comment, I made a mistake in the path to the javaScript. Happy to report it works with SWFObject2.1
what the hell is that script ?!?!
it's not working at all. i get errors each time i scroll in safari 3 and firefox 3 on mac.
"obj is null" on line 41.
Hi!
Thanks a bunch for the script!
Works fine for me in the following cases:
Windows XP IE 7.0.5730.13
Windows XP Firefox 3.0.3
Windows XP Opera 9.60
OSX Safari 3.1.2 (5525.20.1)
OSX Firefox 3.0
Not on OSX Opera 9.60 though. Too bad because that's our main browser at home.
P.s. I'm using SWFaddress with SWFobject 1.5 because 2.1 doesn't seem to work with the former.
Seems as if the hour ring isn’t right on windows xp …
the current time is 2pm (1400) but the ring is bearly 1/4 around.
Hey guys! I might not be getting this right, but..
Turning on this mousewheel hook captures mouse wheel events on the whole page. A small fix can make a check on the event target and filter only events above the Flash instances that were set up. Here it is:
diff swfmacmousewheel_src.js swfmacmousewheel_src.js.orig
12c12
var swfmacmousewheel = function()
39,42d38
Works with Safari and Firefox on the mac. And I've just noticed Opera generates mouse wheel deltas upside down. :)
Strip_tags thing in Wordpress cut all my pretty diff lines. Anyhow, you should add this into the beginning of the deltaDispatcher function:
for(var i=0; i
This is getting ridiculous :) I'll try one last time:
for(var i=0; i < regObjArr.length; i++ )
{
if(event.target.id != regObjArr[i]) return;
}
Hi there.
I'm using the plugin, and keep having the same event fire twice. Has anyone else had this problem?
HI, I've got a problem. If the js, the html and swf are in the same folder there's no problem but if the html and the swf are in different folders your script doesn't work. ;(
In my case:
swfobject.embedSWF("http://engine.controlweb.me/flash/3041.versionadv.com/template.kreativo/3041/layout.swf", "flashcontent", "1000", "700", "9.0.0", "", flashvars, params, attributes);
The html is http://3041.versionadv.com/
Can you help me?
gabriel, thank you for swfmacmousewheel. This solves a serious oversight by Adobe.
melfar, thank you for your fix posted above to allow Flash scrolling and normal HTML scrolling. It works great!
For those asking about the Javascript errors in Windows similar to 'swfmacmousewheel is null', you can do a simple test to avoid the error. Use this:
if (swfmacmousewheel) {
swfmacmousewheel.registerObject(attributes.id);
}
instead of this:
swfmacmousewheel.registerObject(attributes.id);
usefull great work
i wasnt able to get this to work with safari on windows so i cobbled this straightforward example from various different sources on the net:
great thanks you
Thanks so much for sharing this. It works perfectly for me :-)
Still doesn't work in Safari 3.0.3 under win32
Does not work on Win Vista Safari 3.2.1
Hello.
I'm working on a couple of projects in Flash, and I also release these projects at Spark project. My projects are inspired from your library.
http://www.libspark.org/wiki/SWFWheel/en
http://www.libspark.org/wiki/SWFSize/en
If you do not mind, don't you participate in development together?
If you may have participating in Spark Project, could you send USER NAME and PASSWORD to follow address? Regardless please be committer!!
beinteractive.org@gmail.com
I am waiting for your communication.
Thank you.
Takanobu Izukawa
I'm trying to use this mousewheel functionality scrubbing a video using the FLVPlayback component.
In the onBlockMouseWheel function I just added
flvPlayback.playheadTime += e.delta;
"flvPlayback" is the name of my video component.
The playhead is moving and the video is scrubbing, but it looks as if the video has got the hiccups...
Has anyone got experience in using the mousewheel functionality scrubbing a video?
Thank you
/Adam
Thanks!! this is great... however, i am sure you know, but - it does not seem to work with the latest version of SWFObject. Wondering if you are working on this?
Thanks again
Karim
If someone receives errors I'd recommend to wrap the code inside the _externalMouseEvent function as follows:
if ( _clonedEvent != null && _currItem != null )
{
...
}
If you have a blank background in your swf those variables may be null.
Dead set easiest method to implement - nice work!
A gotcha I came across recently with using swfmacmousewheel with swfaddress is you must load the scripts in a specific order or one or the other may not function:
Also, when working in Flex, I found that it's safer to do a project clean whenever you modify the html wrapper otherwise you may drive yourself slightly nuts.
And finally a question for you all - I have a TextArea within a Canvas within a ViewStack. The ViewStack doesn't scroll with the mousewheel if the cursor is over the Canvas (I've set vericalScrollPolicy=off on both Canvas & TextArea).
If I set mouseChildren=false on the Canvas, the ViewStack scrolls fine. But this disables the ability for people to select the text in the TextArea which I'd like to retain.
Any suggestions?
bugger - forgot the code markup:
and just in case I got that markup wrong...
1) swfobject.js
2) swfmacmousewheel2.js
3) swfaddress.js
solved it.
FYI: added a mousewheel event handler to the TextArea - this.dispatchEvent(event)
Hi, Thanks so much for this.
I could really do with the AS2 version compatible with SWFObject2. Is this possible?
Hi, thanks for sharing this, its a very cool project.
Once issue I seem to have is that it breaks mouse wheel support on the browser window, so you can't scroll up and down the browser when your cursor is over flash content, all the mouse events are passed to flash. Is there any way to fix this? For instance once the display list has been traversed and if no mouse wheel events need passing through could the javascript be temporarily disabled to check the main browser window so it can scroll if it needs to?
-T.
Hi all - thanks for the great bit of code - been using it for a while - and ran across a couple other threads, and implementations of mousewheel support for Flash on Macs. I had started using this a while back and have added several tweaks to fix most of the issues people have had with it. Specifically if you register multiple SWFobject ID's on a page my changes only dispatch the mousewheel event to the items that were registered, and only the current id being actively scrolled. It also prevents the null object on PC's without having to put an explicit check on the page when you attach it, as well as checking for Safari on PC's and making that work. Those seemed to be the biggest issues.
Feel free to grab it from here: http://www.impossibilities.com/v4/publications/downloads/
Robert>> Since you're relying on the modified version i made some time ago (see my post somewhere up in the comments), for the PC safari fix to work, you need to provide the modified .as and put a flash var as explained in the readme.txt of my rar file, otherwise it'll not work with just the .js modification.
Be sure to cast a vote for the bug itself in the Adobe bug tracker:
http://bugs.adobe.com/jira/browse/FP-503
Hi Railk - thanks for the heads up. I actually had uploaded the wrong files by mistake (blame it on the late hour of the evening when I posted) I've revised the upload with a cleaner version that fixes some additional issues, and makes a note about your versions. :) I also put together a similar modification for the AS2 code and made that available also. Thanks for catching that! -Rob
I just wanted to point out that if you are trying to use the AS2 version, you will have to develop this on a Windows machine to be able to test the scrolling "in Flash". If you are on a Mac you have to test it in a browser.
You're a genius. Works great!
Found one teeny tiny bug. If you try to use the mouse wheel before the flash object grabs focus an error is thrown.
It can be fixed by checking in function _externalMouseEvent
if(_clonedEvent == null) return void;
There's probably a more elegant fix, but that was a quick one I found.
This was the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.pixelbreaker.ui.osx::MacMouseWheel/_externalMouseEvent()
at Function/http://adobe.com/AS3/2006/builtin::apply()
at flash.external::ExternalInterface$/_callIn()
at ()
I noticed others have the problem with the mouse wheel feature being disable on the browser level when using this plugin. This little piece of code should fix that.
Replace the for loop inside deltaDispatcher to:
for(var i=0; i
Hi. I have a problem here. When I import the MacMouseWheel class nothing shows when i view my site in my browser (Safari 4b and Firefox 3.0.7 both os x). Anyone knows why that is?
When I use safari 4 and scroll there seems to be some kind of extra acceleration when compared to Firefox and Internet Explorer?
Do you have this issue too? And how can it be solved?
Never test local. A whole day of trying to fix my problem only to find out that it works perfect online.
Same problem here dedser, only your comment saved me 3/4th of my day. Publishing to Safari, Firefox, etc with the class imported and implemented caused the SWF to not play. I could see that the SWF and javascript were loaded via the activity monitor, but nothing was being displayed in the player.
Could someone explain why we cannot test the class/javascript locally? I understand why the class won't work in the local Flash Player...no javascript needed to play the SWF, but why not the local browser?
Other than that...life saver. Great utility class, so easy to use on the AS3 side. Anyone heard any Adobe plans to remedy the oversight?
...it's a security setting in the flash player. I did not receive the normal security warning about the "Flash Player has stopped a potentially unsafe operation", but my colleague did.
Get to your Global Security Settings for Flash Player (http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html OR just right click on your browser flash player and click Privacy>Advanced) Make sure that the location you are testing from is 'trusted.' This has to be done to make sure that your HTML and js can communicate correctly.
Thanks again for the mouse wheel class. Great stuff!
I really like the work that has gone into making the post. I will be sure to tell my blog buddies about your content keep up the good work. Thanks
Thank you for the work you have put into this post, it helps clear up some questions I had. I will bookmark your blog because your posts are very informative. We appreciate your posts and look forward to coming back.
Nicely said, I enjoy the time that it took to research and write. Great work
Very creative content, some of the best content I have seen today. Keep up the great work.
Short but very intelligent codes.
Thanks for share.
Thank so much..this is excellent post
man... this thread is getting loooong. Anybody else finding conflict w/ 'swffit'? I can only seem to get one two work at a time.
Thanks for a nice and informative site. Somehow I was drawn to reading the post and I learned a lot. Have a nice day!
hi, there!
great work, but are there any news on the subject of scrolling the rest of the page:
Tadhg: "Once issue I seem to have is that it breaks mouse wheel support on the browser window, so you can't scroll up and down the browser when your cursor is over flash content, all the mouse events are passed to flash. Is there any way to fix this? For instance once the display list has been traversed and if no mouse wheel events need passing through could the javascript be temporarily disabled to check the main browser window so it can scroll if it needs to?"
I am trying to retrofit an AS2 site with MacMouseWheel, the comments must be closed on the AS2 version of this site.
I am having some problems retrofitting an AS2 site with pixel breaker macmousewheel. I have called the correct class per the website in actionscript that used to work with the original flash class.
var mouseListener:Object = new Object();
mouseListener.onMouseWheel = function(delta) {
addy = -delta * 10;
yy = scroller._y;
hh = scroller._height;
if (yy + hh + addy > mask._y + mask._height) {
addy = mask._y + mask._height - yy - hh;
}
if (yy + addy .
swfobject.embedSWF('background.swf', 'coop', '100%', '100%', '9', 'expressInstall.swf', {}, {menu: 'false'}, {id: 'coop'});
swfmacmousewheel.registerObject(attributes.id);
Any ideas on what I am doing wrong? Again, this is AS2. This is a swf within a swf within a swf calling the MouseWheel class. Also, it still seems to work in IE7 which would indicate that it should be working...Any help would be appreciated.
Thanks.
Hi, I have a client who likes your software. Do you have any specific licensing terms that I should make them aware of?
Thanks.
@Michael
Hey there. I managed to get this working with an AS2 website.
Try this:
var flashvars = {};
var params = {};
params.scale = "noscale";
params.wmode = "window";
params.allowfullscreen = "true";
var attributes = {};
attributes.id = "coop";
swfobject.embedSWF("FLUID.swf", "myContent", "100%", "100%", "9.0.0", "expressInstall.swf", flashvars, params, attributes );
swfmacmousewheel.registerObject(attributes.id);
Then modify your Flash as described in the older AS2 version of macMouseWheel.
Drop me a mail if you need help. chewydragee44 [at] yahoo.co.uk
thanks for the great bit of code
Hello! Could you please confirm that SWFMacMouseWheel is licensed under the MIT license?
Thanks!
Claire
thanks for contribution. very nice and useful article.
thaaaanks
thanks for your help
It seems that there is a problem getting the right values for the crtlKey, altKey and shiftKey properties in the event dispatched by MacMouseWheel. If you press e.g the alt key while not moving the mouse and then start scrolling (still not moving the mouse) the altKey property on the mouse event is not correct.
Looking at the code this makes perfect since MacMouseWheel captures the _clonedEvent (which is effect is the event that is received by the application) on mouse moves only. I fixed the problem by adding key down and up event listeners to MacMouseWheel and letting the event handlers modify the current _clonedEvent.
See the source code below.
Feel free to add these fixes to your code.
Thanks,
Jimmi
private function _keyDownHandler(event:KeyboardEvent):void {
switch(event.keyCode) {
case Keyboard.CONTROL:
_clonedEvent.ctrlKey = true;
break;
case Keyboard.SHIFT:
_clonedEvent.shiftKey = true;
break;
case 18:
_clonedEvent.altKey = true;
break;
}
}
private function _keyUpHandler(event:KeyboardEvent):void {
switch(event.keyCode) {
case Keyboard.CONTROL:
_clonedEvent.ctrlKey = false;
break;
case Keyboard.SHIFT:
_clonedEvent.shiftKey = false;
break;
case 18:
_clonedEvent.altKey = false;
break;
}
}
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Hi!
Thanks for this great add on!
Do you think it is possible to add support for the two finger scroll feature? So that one can do diagonal scroll?
That would be awsome.
Best Regards..
This is great feature and I want to implement it the way it goes.
Gabriel, you rock!!
Am I missing something that this solution does not dispatch MOUSE_WHEEL events for the stage?
Thanks for contribution. very nice and useful article
Great job, thanks a lot.
Hi, I have a fix to the scroll wheel disabling all the mouse wheel events. I tried posting it here a couple of months ago, but it looks like it never made it into the comments. Click on my name for the link to my site.
Sandro
Your site is very easy in terms of expression and open. I think everyone who enters your site is very gratifying, but also sharing a very nice opportunity to give ...
Hi,
Just noticed that the new safari 4 (not the beta) doesn work well with macMouseWheel.
I get little or no delta action when scrolling.
Just so you know, great work.
good,thanks.
great blog.thanks.
It's nice, I am learning, thank you
Thanks for the mac update, it was very interesting to read.
if (swfmacmousewheel) { swfmacmousewheel.registerObject(attributes.id); }
as swfmacmousewheel returns null if !mac, there is no .registerObject function. so check if swfmacmousewheel is != null before.
Very cool , thanks a lot.
Everything is very open and very clear explanation of issues. was truly information. Your website is very useful. Thanks for sharing.
This works well in firefox, but on safari 4 on a mac the delta value is less than normal. For example the delta value range is only -1 - 1. Not any higher? I'm using the lastest swfobject. But your test doesn't work very well in safari 4.
Any ideas?
Very creative content, some of the best content I have seen today. Keep up the great work.
yep, safari 4 is wonky.
thanks for this.
very good work
Great work.Thanks a lot.